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  • This event is open to everyone.
  • There is no cost to compete in the challenge.
  • Participants may enter as individuals or as a team.  There are no restrictions on the size of a team.
  • There are no restrictions on the number of teams or individuals participating from any one organization or company.
  • Judges are not allowed to compete in the challenge nor assist any team outside of the challenge review meetings.
  • While an understanding of IoT/edge computing and EdgeX Foundry is very beneficial, participants do not have to have prior experience or expertise in these technologies.  Participants without knowledge or experience in EdgeX are encouraged to learn about the platform and take the training offered at the start of the contest.
  • This challenge is meant to highlight the benefits of using and acceleration of solution creation with EdgeX Foundry.  While participating teams may incorporate additional IoT and edge tools, platforms and technology into their solution, the EdgeX community expects the EdgeX platform to be highlighted and reserves the right to disqualify any participating team solution that does not feature EdgeX.
  • Participants acknowledge and agree that the solutions produced as part of this challenge will be made public and used to highlight EdgeX Foundry's capabilities and benefits.  All materials submitted will be made available for public display and use.
  • Participants are allowed to integrate their own or 3rd party software or hardware in their solution so long as they have the legal authority to use these elements and recognize that the use of these elements will be public knowledge.
  • Winning participants/teams will be featured in EdgeX marketing and social media material.  Participants acknowledge and agree to being mentioned and seen in the resulting EdgeX marketing and media material.
  • Participation Participants in the contest acknowledge and agree to abide by the LF Edge code of conduct during the contest.  Any participant not abiding by code of conduct will immediately disqualify themselves and their associated team from the contest.
  • Teams may conduct research, training, and even do design prior to the event.  All coding efforts should be accomplished during the contest period.

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